Vehicle Assets

Deprecated properties are not listed.

List of properties, categorized

Asset Configuration
Property Type Default Description
Bypass_Hash_Verification flag - "Disable hash verification check, and allow for mismatched files." (??, verify)
Bicycles
Property Type Default Description
Bicycle flag - Use bicycle animation
Bicycle_Anim_Speed float32 0 -
Visuals
Property Type Default Description
AdditionalTransparentSections Array[string] -
DefaultPaintColor_Configuration Dict(VehicleRandomPaintColorConfiguration) When DefaultPaintColor_Mode is RandomHueOrGrayscale
DefaultPaintColor_Mode EVehicleDefaultPaintColorMode Overrides how paint colors should be picked
DefaultPaintColors Array[color] When configured, auto sets DefaultPaintColor_Mode to List
Building
Property Type Default Value
Buildable_Placement_Rule EVehicleBuildablePlacementRule None
Camera
Property Type Default
Cam_Driver_Offset float32 0 Vertical first person camera offset for driver(adds onto Cam_Passenger_Offset)
Cam_Follow_Distance float32 5.5 -
Cam_Passenger_Offset float32 0 Vertical first person camera offset including the driver
General Vehicle Configuration
Property Type Default Description
Can_Be_Locked bool true -
Can_Repair_While_Seated bool false ?(WIP)
Carjack_Force_Multiplier float32 1 -
Engine EEngine Car Engine type
Handling
Property Type Default Value Description
Center_Of_Mass vector3 - Overrides the center of mass, when Override_Center_Of_Mass is true
Brake float32 -
EngineMaxTorque float32 1 Multiplier on engine torque output, more details here
EngineRPM_DecreaseRate float32 10,000 May not be useful
Air Vehicles

When Engine is Plane

Property Type Default Description
Air_Steer_Max float32 Steer_Max Angle to turn at max speed, when airborne
Air_Steer_Min float32 Steer_Min Angle to turn at min speed, when airborne
Air_Turn_Responsiveness float32 2 -
Battery
Property Type Default Description
Battery_Burn_Rate float32 20 Battery per second
Battery_Charge_Rate float32 20 Battery per second
Battery_Powered flag Does not use fuel
Battery_Spawn_Charge_Multiplier float32 1 [0 - 1]
BatteryMode_Driving EBatteryMode Charge Battery behavior when driving
BatteryMode_Empty EBatteryMode None Battery behavior when unoccupied
BatteryMode_Headlights EBatteryMode Burn Battery behavior when headlights are on
BatteryMode_Sirens EBatteryMode Burn Battery behavior when sirens are on
Can_Steal_Battery bool true "Whether or not the vehicle battery can be removed from the vehicle by a player." ?? what player, has to be driver or what
Cannot_Spawn_With_Battery flag - -
Default_Battery GUID 098b13be34a7411db7736b7f866ada69 "Battery item given to the player when a specific battery hasn’t been manually installed yet." ? like when? when spawn naturally orrr
Collisions
Property Type Default Description
Bumper_Invulnerable flag The vehicle cannot be damaged by collisions
Bumper_Multiplier float32 1 Multiplier for collision sensitivity
Durability
Property Type Default Description
Child_Explosion_Armor_Multiplier float32 0.2 Multiplier on the damage that buildables on the vehicle receive
Loot/Drops
Property Type Default Description
Drops_Max uint8 7 -
Drops_Min uint8 3 -
Drops_Table_ID uint16 962 -
Misc
Property Type Default Description
EngineSound_Type EVehicleEngineSoundType Legacy How engine sound is controlled
EngineSound Dict(RpmEngineSoundConfiguration) - Used to tune engine soundp when EngineSound_Type is EngineRPMSimple
RpmEngineSoundConfiguration
Property Type Default
IdlePitch float32 0
IdleVolume float32 0
MaxPitch float32 0
MaxVolume float32 0
You might want to know WheelCollider's properties.


Sources:
Official Unturned Documentation: Vehicle Assets
#documentation