Foliage(WIP)
(This guide will loosely follow the Unturned style)
Contents
- Normal editing
- Filtering mode
- Semi-transparent pixels for fine grained controls
- Fake, baked ambient occlusion using vertex colors
Tree leaves = 64x64
Bush leaves = 32x32
grass = 32x16
flowers(distinct colors) = 64x32(to reduce blurriness)
Sources:
Polycount: Foliage vertex normals